|Constructor and Description|
|Modifier and Type||Method and Description|
Sets the current
dispose, getTransform, pop, push, resetHints, rotate, rotate, scale, setHint, setTransform, shear, transform, translate, translate
public void setG2D(GLGraphics2D g2d)
GLGraphics2Dparent. The current
GLContextobjects can be accessed from this. This should clear all internal stacks in the helper object because previous painting iterations may not have called dispose() for each time they called create().
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