public class AnyModePipeline extends AbstractShaderPipeline
Constructor and Description |
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AnyModePipeline() |
AnyModePipeline(String vertexShaderFileName,
String fragmentShaderFileName) |
Modifier and Type | Method and Description |
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void |
bindBuffer(GL2ES2 gl) |
void |
bindBufferData(GL2ES2 gl,
FloatBuffer vertexBuffer) |
void |
delete(GL2ES2 gl) |
void |
draw(GL2ES2 gl,
int mode,
FloatBuffer vertexBuffer) |
void |
unbindBuffer(GL2ES2 gl) |
isSetup, setColor, setTransform, setup, use
public void bindBuffer(GL2ES2 gl)
public void bindBufferData(GL2ES2 gl, FloatBuffer vertexBuffer)
public void unbindBuffer(GL2ES2 gl)
public void draw(GL2ES2 gl, int mode, FloatBuffer vertexBuffer)
public void delete(GL2ES2 gl)
delete
in interface ShaderPipeline
delete
in class AbstractShaderPipeline
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